Post by shadow on Jan 15, 2012 21:29:22 GMT
----Character Biography----[/u][/i]
Name:
Nu-13
Race
E-Human
Age:
18
Gender:
Female
Profession:
None
Level 1
HP:
150
MP:
50
Gil Amount:
100
Class
Knight (Class Advantage:+ 1 Character Ability slot at creation)
Species Skill
Jump Start: Enhanced humans start off with an additional slot to either magic or abilities (additional ability slot chosen)
Organisation:
None
Alignment
Chaotic Neutral
Home Continent:
Cocoon (originally)
Personality:
She is seen as having a split personality. Around others, she will act emotionless, uncaring, and slightly robotic. When around the person she cares about she will start off as loving and gentle before her devotion drives her to becoming destructive and violent towards this person while also seeming psychotic and protective. She almost always speaks in the third person and occasionally acts mentally unstable. It is unknown whether she was programmed this way or if time effected her this way.
Appearance:
Normal State:
Battle Mode:
Equipment:
-Murakumo Armor- (see battle mode) An advanced form of armor that is weapon based. Attacks gain +10 Damage.
-Azure Grimoire (imitation)- Worn as an eyepatch over her right eye and acts as a power source when not in battle mode.
Combat Abilities:
Slots are determined through race and class. If class or race doesn't add any additional slots then the base number is 1. Combat abilities are abilities that for the most deal physical damage or weaken the opponent in some way ( power break).However some combat abilities may be magic based. Combat abilities are created by you. At the start you may only create a level 1 combat ability( ies) - unless you are a Lucavi-. Each level of ability is stronger than the last. Level 1 being light damage, Level 2 being Medium, and level 3 being strong. Level 2 and 3 abilities can only be obtained by upgrading your current ones with gained experience.
Level 1 Slots:
-Legacy Edge- (active) Nu-13 opens a tear in the fabric of space in front of her and fires a barrage of swords. This attack deals 20 HP damage and its power cannot be increased by any means. Can be used twice per thread. (click here for an example. First ten seconds only)
-Reformation of Will- (passive) When destroyed or killed completely, a reformation process will begin in a place of power. Reformation must begin in a new thread and will be complete at the end of the thread. Although the body and mind will reform first, HP will not be fully restored until the end when Nu-13 becomes active again. Nu-13 will die permanently if killed/destroyed after the Azure Grimoire is destroyed.
-Sword Summoner- (active) Allows Nu-13 to alter the fabric of space in order to summon swords of energy to strike from any direction. Rifts appear a moment before the attack and can be interrupted if attacked before the swords appear. Each sword summoned deals 5 HP damage. Can summon a maximum of 3 swords when used. Can be used 3 times per thread.
Level 2 Slots:
-
Level 3 Slots:
-
Magic
Magic is the power of the ancients, the ability to use the powers of the planet to heal or even to damage. Unlike combat abilities magic abilities cannot be made. Magic is premade and is listed under magic. At creation each character starts with a single magic slot, this is increased depending on race or class. A list of availble magics is in the appropriate thread. Level 2 and 3 magic abilities can only be learned if you have the corrisponding lower level spell.
Level 1 Slots
--Reflect: Reflect's origin was traced back to a small child, this person had become a weapon, they trained the person to be a cold hearted killer, he was made to erase all traces of magic and had learned to defend himself with the very thing he hated, this spell seems to actually form an almost mirror like barrier around the user, repeling all spells it has been noted that reflect only works once though, when it used if the enemy has reflect as well it will bounce back and hit the user.
PVP effect: Reflects all magics
Level 2 Slots
-
Level 3 slots
-
Summons:
Summonings are powerful magical spirits that will aid your character in combat. You can't start with any. So leave this blank for now.
Experience
[Leave as blank]
History:
Nu-13 is one of thirteen Murakumo Units that were designed to explore where no human could survive. They were deemed a failure and sealed on the other side of The Gate. Nu-13 was designed and created at the bottom of The Gate and served as its guardian. Time went on and many forgot about The Gate and the Murakumo Units. The governing body of Cocoon did everything in their power to prevent the knowledge of these devices and of The Gate hidden away.
The majority of the Murakumo Units were failures and ended up being destroyed. Nu-13 is one of the only three remaining and was considered flawed because of mistakes that were made during her creation that had unknown effects at the time. Forgotten in time, she left her post to make people remember her and to make them afraid. Now, she has broken free from the prison she had been created in. A part of her seeks answers while the rest of her screams to destroy the foul world she had been created in.
RP sample:
Slowly, her eyes began to open. This place....I remember this...but how? she thought as she looked around. The place was familiar but yet unfamiliar at the same time, like a memory from a past life or Deja Vu. She looked at her hands and realized that she couldn't move. Her eyes widened with the realization and she screamed but there was no sound. She couldn't talk either. Trying to think back, all she could remember was pain and then she remembered. "I died, she said quietly. Her voice sounded strange to her, like she had never heard her voice before. It would take some time to get used to moving again after all it wasn't everyday you got destroyed. She closed her eyes and brushed a strand of her silver hair out of her face. She paused uncertainly. Is this a dream? she wondered as she opened her eyes and brought her hands in front of her. She clenched her hands a few times to make sure they were real and a smile touched her lips. "Reassessing damage... Damage at 35%... Reactivating systems... Systems reloaded" she said, her voice sounding slightly robotic. She finished her assessment of the situation and decided that it was time she left. She forced herself into a sitting position and looked around. There was only one way in and one way out. Her smile was still in place but there was something sinister about it. She stood up and walked her way easily to the exit. As the light of the outside enveloped her she glanced back briefly before laughing as the ceiling began to crumble.
Name:
Nu-13
Race
E-Human
Age:
18
Gender:
Female
Profession:
None
Level 1
HP:
150
MP:
50
Gil Amount:
100
Class
Knight (Class Advantage:+ 1 Character Ability slot at creation)
Species Skill
Jump Start: Enhanced humans start off with an additional slot to either magic or abilities (additional ability slot chosen)
Organisation:
None
Alignment
Chaotic Neutral
Home Continent:
Cocoon (originally)
Personality:
She is seen as having a split personality. Around others, she will act emotionless, uncaring, and slightly robotic. When around the person she cares about she will start off as loving and gentle before her devotion drives her to becoming destructive and violent towards this person while also seeming psychotic and protective. She almost always speaks in the third person and occasionally acts mentally unstable. It is unknown whether she was programmed this way or if time effected her this way.
Appearance:
Normal State:
Battle Mode:
Equipment:
-Murakumo Armor- (see battle mode) An advanced form of armor that is weapon based. Attacks gain +10 Damage.
-Azure Grimoire (imitation)- Worn as an eyepatch over her right eye and acts as a power source when not in battle mode.
Combat Abilities:
Slots are determined through race and class. If class or race doesn't add any additional slots then the base number is 1. Combat abilities are abilities that for the most deal physical damage or weaken the opponent in some way ( power break).However some combat abilities may be magic based. Combat abilities are created by you. At the start you may only create a level 1 combat ability( ies) - unless you are a Lucavi-. Each level of ability is stronger than the last. Level 1 being light damage, Level 2 being Medium, and level 3 being strong. Level 2 and 3 abilities can only be obtained by upgrading your current ones with gained experience.
Level 1 Slots:
-Legacy Edge- (active) Nu-13 opens a tear in the fabric of space in front of her and fires a barrage of swords. This attack deals 20 HP damage and its power cannot be increased by any means. Can be used twice per thread. (click here for an example. First ten seconds only)
-Reformation of Will- (passive) When destroyed or killed completely, a reformation process will begin in a place of power. Reformation must begin in a new thread and will be complete at the end of the thread. Although the body and mind will reform first, HP will not be fully restored until the end when Nu-13 becomes active again. Nu-13 will die permanently if killed/destroyed after the Azure Grimoire is destroyed.
-Sword Summoner- (active) Allows Nu-13 to alter the fabric of space in order to summon swords of energy to strike from any direction. Rifts appear a moment before the attack and can be interrupted if attacked before the swords appear. Each sword summoned deals 5 HP damage. Can summon a maximum of 3 swords when used. Can be used 3 times per thread.
Level 2 Slots:
-
Level 3 Slots:
-
Magic
Magic is the power of the ancients, the ability to use the powers of the planet to heal or even to damage. Unlike combat abilities magic abilities cannot be made. Magic is premade and is listed under magic. At creation each character starts with a single magic slot, this is increased depending on race or class. A list of availble magics is in the appropriate thread. Level 2 and 3 magic abilities can only be learned if you have the corrisponding lower level spell.
Level 1 Slots
--Reflect: Reflect's origin was traced back to a small child, this person had become a weapon, they trained the person to be a cold hearted killer, he was made to erase all traces of magic and had learned to defend himself with the very thing he hated, this spell seems to actually form an almost mirror like barrier around the user, repeling all spells it has been noted that reflect only works once though, when it used if the enemy has reflect as well it will bounce back and hit the user.
PVP effect: Reflects all magics
Level 2 Slots
-
Level 3 slots
-
Summons:
Summonings are powerful magical spirits that will aid your character in combat. You can't start with any. So leave this blank for now.
Experience
[Leave as blank]
History:
Nu-13 is one of thirteen Murakumo Units that were designed to explore where no human could survive. They were deemed a failure and sealed on the other side of The Gate. Nu-13 was designed and created at the bottom of The Gate and served as its guardian. Time went on and many forgot about The Gate and the Murakumo Units. The governing body of Cocoon did everything in their power to prevent the knowledge of these devices and of The Gate hidden away.
The majority of the Murakumo Units were failures and ended up being destroyed. Nu-13 is one of the only three remaining and was considered flawed because of mistakes that were made during her creation that had unknown effects at the time. Forgotten in time, she left her post to make people remember her and to make them afraid. Now, she has broken free from the prison she had been created in. A part of her seeks answers while the rest of her screams to destroy the foul world she had been created in.
RP sample:
Slowly, her eyes began to open. This place....I remember this...but how? she thought as she looked around. The place was familiar but yet unfamiliar at the same time, like a memory from a past life or Deja Vu. She looked at her hands and realized that she couldn't move. Her eyes widened with the realization and she screamed but there was no sound. She couldn't talk either. Trying to think back, all she could remember was pain and then she remembered. "I died, she said quietly. Her voice sounded strange to her, like she had never heard her voice before. It would take some time to get used to moving again after all it wasn't everyday you got destroyed. She closed her eyes and brushed a strand of her silver hair out of her face. She paused uncertainly. Is this a dream? she wondered as she opened her eyes and brought her hands in front of her. She clenched her hands a few times to make sure they were real and a smile touched her lips. "Reassessing damage... Damage at 35%... Reactivating systems... Systems reloaded" she said, her voice sounding slightly robotic. She finished her assessment of the situation and decided that it was time she left. She forced herself into a sitting position and looked around. There was only one way in and one way out. Her smile was still in place but there was something sinister about it. She stood up and walked her way easily to the exit. As the light of the outside enveloped her she glanced back briefly before laughing as the ceiling began to crumble.