Post by Rydia on Feb 11, 2012 15:33:37 GMT
----Character Biography----[/u][/i]
Name:
Rydia
Race
Enhanced Human
Age:
Appearance: 24
Actual: 14
Gender:
Female
Profession:
Seer
Level 1
HP:
50
MP:
170 {150 Base +20 from Weapon}
Gil Amount:
100
Class
Black Mage
Species Skill
Jump Start: Enhanced humans start off with an additional slot to either magic or abilities
Organisation:
None
Alignment
Good Aligned
Home Continent:
Cetra Continent, Mysidia Region
Personality:
Rydia is both childish and yet serious when the time comes. With her being artificially aged to her appearance being that of a twenty something Rydia has moments of acting her proper age. Her bouts of childish antics usually involve something cute. There are times that Rydia will be quite serious most of the time it is when she is fighting or arguing with someone.
Appearance:
Equipment:
Chain Whip: A simple whip that enhances her magical aptitude. +20MP
Combat Abilities:
Slots are determined through race and class. If class or race doesn't add any additional slots then the base number is 1. Combat abilities are abilities that for the most deal physical damage or weaken the opponent in some way ( power break).However some combat abilities may be magic based. Combat abilities are created by you. At the start you may only create a level 1 combat ability( ies) - unless you are a Lucavi-. Each level of ability is stronger than the last. Level 1 being light damage, Level 2 being Medium, and level 3 being strong. Level 2 and 3 abilities can only be obtained by upgrading your current ones with gained experience.
Level 1 Slots:
{Each CA is used for the Call ability.}
Call:
Summon Mist Dragon: Costs 30 Mana: Deals 25 Damage to targets in a cone in front of Rydia. Damage is dealt in the form of a mixture of earth and ice magic. Summon vanishes after use.
Summon Chocobo: Costs 30 Mana: Deals 25 Physical Damage to Rydia opponent. Single Target. Vanishes after use.
Level 2 Slots:
-
Level 3 Slots:
-
Magic
Magic is the power of the ancients, the ability to use the powers of the planet to heal or even to damage. Unlike combat abilities magic abilities cannot be made. Magic is premade and is listed under magic. At creation each character starts with a single magic slot, this is increased depending on race or class. A list of availble magics is in the appropriate thread. Level 2 and 3 magic abilities can only be learned if you have the corrisponding lower level spell.
Level 1 Slots
Blizzard- The polar opposite from the element of fire, this spell has many uses many are of destruction and it hardly has any good uses, while this spell creates a variety of things depending on the climate, from powdery razor sharp snow, to pikes of ice that can pierce through people like a tooth-pick through cheese, while of course this spell has denfensive and movement uses, while some may not see them as a possibility to the trained mind, magic has an endless possibiliy, while this ability is lored to have come from the depths of the artic, where the yeti learned to control ice and snow, they passed it onto their friends, and soon it began to spread through texts, other's say it was a blessing from Shiva. 20 Damage.
Thunder-a spell of some would say the sky's wraith, bolts of lightning shower from the ground, some would say wildy but they have a control to them, for those who are willing to take the time to practice, this spell has both electrical and piercing natures to it depending on the way it is used, but the lore for this spell is that it was a gift from the gods of Thunder and Lightning, to help those who needed a light to brighten their path and strike down their foes, some people have even found a medical use for it, using the heat to cauterize wounds. 20 Damage.
Level 2 Slots
-
Level 3 slots
-
Summons:
Summonings are powerful magical spirits that will aid your character in combat. You can't start with any. So leave this blank for now.
Experience
[Leave as blank]
History:
Rydia was born inside of a small village on the Cetra Contienent called Mist. The town is a small hamlet from which several rather powerful mages had emerged in the past. Which made the town a target to those that feared the power of the inhabitants. One day a squad of soldiers from a nearby power laid waste to the village killing all of the inhabitants other than Rydia. She had been hiding within a hidden passage inside of her own house when the battle begun. So she stayed hidden within the passage until they all left.
Heading out from her hiding spot she wandered the town and found her mothers body. Upon finding her mothers body she felt a rage well up from deep within her. Without knowing it Rydia summoned up the same dragon her mother used a large Mist Dragon that attacked and slaughtered the soldiers. No sooner had she finished this act than she passed out falling onto the ground. Within her mind she heard multiple people speaking and awoke inside a strange land where she was then trained.
Her training was hard and difficult. Most of it involved her learning how to control and then summon up creatures to do her bidding. The first and most dear to her that she was able to summon was the Dragon of Mist her mother had been using as a protector to their village. She spent the next ten years of her life mastering her control over it and other Black Magical spells. Now with her training done she was sent back to Gaia to assist the world in its new state.
RP sample:
Snapping back to reality Rydia awoke. Finding herself within a field of grass she looked back and forth attempting to gather her bearings. Raising her hand up she shielded her eyes from the sun and saw off in the distance a building. Taking a moment to dust herself off she would walk a few steps forward before having her foots hit a stone monument.
Looking at the monument she saw words etched upon it that made her smile inwardly. : Here upon this spot a tragedy occured when the soldiers of our land slaughtered an entire village of innocent men, women and children. May their souls rest in peace. : The smile on her face was evident as she ran her hand on the monument and then she stood turning to head toward the nearby house. On the monument there was a small smokey trail floating up from the stone.
Underneath the inscription there was a new line of text that read. : They have not and will never be forgotten by their remaining daughter. :
Name:
Rydia
Race
Enhanced Human
Age:
Appearance: 24
Actual: 14
Gender:
Female
Profession:
Seer
Level 1
HP:
50
MP:
170 {150 Base +20 from Weapon}
Gil Amount:
100
Class
Black Mage
Species Skill
Jump Start: Enhanced humans start off with an additional slot to either magic or abilities
Organisation:
None
Alignment
Good Aligned
Home Continent:
Cetra Continent, Mysidia Region
Personality:
Rydia is both childish and yet serious when the time comes. With her being artificially aged to her appearance being that of a twenty something Rydia has moments of acting her proper age. Her bouts of childish antics usually involve something cute. There are times that Rydia will be quite serious most of the time it is when she is fighting or arguing with someone.
Appearance:
Equipment:
Chain Whip: A simple whip that enhances her magical aptitude. +20MP
Combat Abilities:
Slots are determined through race and class. If class or race doesn't add any additional slots then the base number is 1. Combat abilities are abilities that for the most deal physical damage or weaken the opponent in some way ( power break).However some combat abilities may be magic based. Combat abilities are created by you. At the start you may only create a level 1 combat ability( ies) - unless you are a Lucavi-. Each level of ability is stronger than the last. Level 1 being light damage, Level 2 being Medium, and level 3 being strong. Level 2 and 3 abilities can only be obtained by upgrading your current ones with gained experience.
Level 1 Slots:
{Each CA is used for the Call ability.}
Call:
Summon Mist Dragon: Costs 30 Mana: Deals 25 Damage to targets in a cone in front of Rydia. Damage is dealt in the form of a mixture of earth and ice magic. Summon vanishes after use.
Summon Chocobo: Costs 30 Mana: Deals 25 Physical Damage to Rydia opponent. Single Target. Vanishes after use.
Level 2 Slots:
-
Level 3 Slots:
-
Magic
Magic is the power of the ancients, the ability to use the powers of the planet to heal or even to damage. Unlike combat abilities magic abilities cannot be made. Magic is premade and is listed under magic. At creation each character starts with a single magic slot, this is increased depending on race or class. A list of availble magics is in the appropriate thread. Level 2 and 3 magic abilities can only be learned if you have the corrisponding lower level spell.
Level 1 Slots
Blizzard- The polar opposite from the element of fire, this spell has many uses many are of destruction and it hardly has any good uses, while this spell creates a variety of things depending on the climate, from powdery razor sharp snow, to pikes of ice that can pierce through people like a tooth-pick through cheese, while of course this spell has denfensive and movement uses, while some may not see them as a possibility to the trained mind, magic has an endless possibiliy, while this ability is lored to have come from the depths of the artic, where the yeti learned to control ice and snow, they passed it onto their friends, and soon it began to spread through texts, other's say it was a blessing from Shiva. 20 Damage.
Thunder-a spell of some would say the sky's wraith, bolts of lightning shower from the ground, some would say wildy but they have a control to them, for those who are willing to take the time to practice, this spell has both electrical and piercing natures to it depending on the way it is used, but the lore for this spell is that it was a gift from the gods of Thunder and Lightning, to help those who needed a light to brighten their path and strike down their foes, some people have even found a medical use for it, using the heat to cauterize wounds. 20 Damage.
Level 2 Slots
-
Level 3 slots
-
Summons:
Summonings are powerful magical spirits that will aid your character in combat. You can't start with any. So leave this blank for now.
Experience
[Leave as blank]
History:
Rydia was born inside of a small village on the Cetra Contienent called Mist. The town is a small hamlet from which several rather powerful mages had emerged in the past. Which made the town a target to those that feared the power of the inhabitants. One day a squad of soldiers from a nearby power laid waste to the village killing all of the inhabitants other than Rydia. She had been hiding within a hidden passage inside of her own house when the battle begun. So she stayed hidden within the passage until they all left.
Heading out from her hiding spot she wandered the town and found her mothers body. Upon finding her mothers body she felt a rage well up from deep within her. Without knowing it Rydia summoned up the same dragon her mother used a large Mist Dragon that attacked and slaughtered the soldiers. No sooner had she finished this act than she passed out falling onto the ground. Within her mind she heard multiple people speaking and awoke inside a strange land where she was then trained.
Her training was hard and difficult. Most of it involved her learning how to control and then summon up creatures to do her bidding. The first and most dear to her that she was able to summon was the Dragon of Mist her mother had been using as a protector to their village. She spent the next ten years of her life mastering her control over it and other Black Magical spells. Now with her training done she was sent back to Gaia to assist the world in its new state.
RP sample:
Snapping back to reality Rydia awoke. Finding herself within a field of grass she looked back and forth attempting to gather her bearings. Raising her hand up she shielded her eyes from the sun and saw off in the distance a building. Taking a moment to dust herself off she would walk a few steps forward before having her foots hit a stone monument.
Looking at the monument she saw words etched upon it that made her smile inwardly. : Here upon this spot a tragedy occured when the soldiers of our land slaughtered an entire village of innocent men, women and children. May their souls rest in peace. : The smile on her face was evident as she ran her hand on the monument and then she stood turning to head toward the nearby house. On the monument there was a small smokey trail floating up from the stone.
Underneath the inscription there was a new line of text that read. : They have not and will never be forgotten by their remaining daughter. :