Discord
Adventurer
Meh. Why not?
Posts: 9
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Post by Discord on Jan 24, 2013 20:01:15 GMT
[atrb=border,0,true][atrb=style, width: 650px; background-image:url(http://i.imgur.com/pN4s1.png); -moz-border-radius: 40px 0px 40px 0px; border-radius:40px 0px 40px 0px; padding: 10px; border: #181818 solid 10px; ] [STYLE=width: 400px; background-color: 333333; padding-top: 4px; text-align; center; text-transform: uppercase; font-size: 16px; -moz-border-radius: 40px 0px 0px0px; border-radius:40px 0px 0px0px; font-family: Tempus Sans ITC; letter-spacing: 5px; color: 777777;]Solomon [/style][STYLE= border: 8px solid #333333; width: 100px; margin-top: -55px; float: right;] [/style][STYLE=width: 340px; background-color: 181818; padding-top: 4px; text-transform: uppercase; font-family: nyala; letter-spacing: -0.5px; color: 777777; text-align: justify;]age: 19 sex: male sexual orientation: heterosexual [/style][STYLE= width: 400px; background-color: 5e5e5e; text-align: justify; padding-right: 10px; padding-left: 10px; padding-bottom: 10px; line-height: 14px; font-family: Nyala; font-size: 12px; color: 181818; -moz-border-radius: 0px 0px 40px 0px; border-radius:0px 0px 40px 0px;]
Race:
Lucavi
Class:
Rogue
Species& Class Skills: Demonic Living: Demons often live long lives spent developing their abilities and skills in order to survive. Demons start with two extra abilities or magic at creation (level 1 only, Cost 1000gil or less each). Rogue: Option C
Appearance:
Solomon possesses a tall, lithe figure, only ever seen without his mask by he holds in highest regard. This wraith-like individual normally wears his SeeD uniform, though usually dispenses with the jacket to keep his shoulders free to move. He wears a set of leather bracers bound over his shirt to hold his sleeves tightly, so that they are kept from interfering with his unique style of sworsmanship. Solomons Khopesh is worn at his hip, hanging loosely from a loop of leather attached to his belt. His demonic nature is concealed by albinism, something he considers a mark of luck, though other view him with disdain or as inferior because of it. This covering is merely superficial though, as those with the rare ability to sense the presence of the demonic may still find him, if they seek to do so.
Alignment:
Chaotic Neutral
Profession:
Mercenary
Personality:
Beginning both mute and cyclopean, missing his right eye, Solomon has always been withdrawn from others, generally keeping to himself. This lonesome nature is also partially based within the knowledge of his heritage. Solomon has known of his demonic origins for much of his life and feels a degree of pity for those who share in it. The sensation of not belonging burns deep within him.
When having to communicate with others Solomon uses a combination of sign language and the martial signals he has been taught while dwelling within the Gardens. This has taught him to communicate in the shortest and most direct way possible, avoiding floral statements, keeping to the clearest terms he can. The simplicity and clarity of this method has lent the lucavi a reputation as a speaker of truth and highly trustworthy, an irony considering his circumstance. When communicating with those who are unable to understand his movement and signals, he makes use of a small slate and chalk that he carries at all times.
When focussed on training or out on mission, Solomon proves to be an aggressive individual, caring little for defence. He has, in fact proven to become even fiercer the weaker he becomes, turning his opponents skill into their downfall. He shows great loyalty to his comrades, often putting himself in harm’s way to keep them safe. In some ways, this is his way of apologising for his naure, and his deception.
Home Continent:
Lost
[/style]
[STYLE=width: 400px; background-color: 333333; padding-top: 4px; text-align; center; text-transform: uppercase; font-size: 16px; -moz-border-radius: 40px 0px 0px0px; border-radius:40px 0px 0px0px; font-family: Tempus Sans ITC; letter-spacing: 5px; color: 777777;]Statistics [/style][STYLE= border: 8px solid #333333; width: 100px; margin-top: -55px; float: right;] [/style][STYLE=width: 340px; background-color: 181818; padding-top: 4px; text-transform: uppercase; font-family: nyala; letter-spacing: -0.5px; color: 777777; text-align: justify;]What do you use to kick ass? [/style][STYLE= width: 400px; background-color: 5e5e5e; text-align: justify; padding-right: 10px; padding-left: 10px; padding-bottom: 10px; line-height: 14px; font-family: nyala; font-size: 12px; color: 181818; -moz-border-radius: 0px 0px 40px 0px; border-radius:0px 0px 40px 0px;]
Character Level:
1
HP:
150
MP:
100
Atk:
200 (210)
Def:
100
Mag:
50
Spr:
50
Experience:
0
Stat Points:
0
Gil:
100
Equipment:
Blackened Khopesh (+10 Atk)
Character Abilities:
Hydras Fury: {Once per Battle} Solomon’s wounds fill him with energy, causing each strike to pulse with power , striking with greater force.
Level 1: Effect: For the duration of the battle, for every full 100 HP, below maximum HP, Solomon has lost, his attack increases by 25. Maximum bonus: +100 Att. This effect is cancelled by when Solomon is healed in any way. Cost: 75 MP
Blind Attack
Mute Attack
Magic:
Level 1: Haste
Summons:
N/A
[/style]
[STYLE=width: 400px; background-color: 333333; padding-top: 4px; text-align; center; text-transform: uppercase; font-size: 16px; -moz-border-radius: 40px 0px 0px0px; border-radius:40px 0px 0px0px; font-family: Tempus Sans ITC; letter-spacing: 5px; color: 777777;]Past Times [/style][STYLE= border: 8px solid #333333; width: 100px; margin-top: -55px; float: right;] [/style][STYLE=width: 340px; background-color: 181818; padding-top: 4px; text-transform: uppercase; font-family: nyala; letter-spacing: -0.5px; color: 777777; text-align: justify;]Past Times . [/style][STYLE= width: 400px; background-color: 5e5e5e; text-align: justify; padding-right: 10px; padding-left: 10px; padding-bottom: 10px; line-height: 14px; font-family: nyala; font-size: 12px; color: 181818; -moz-border-radius: 0px 0px 40px 0px; border-radius:0px 0px 40px 0px;]
HISTORY:
Solomon initially found himself bound to Gaia at the physical age of six for reasons he can neither remember, nor comprehend. All he could remember was his name and nature, with a sensation of displacement that has never faded. Solomon spent a majority of these early years wandering the wilder spaces of the continent, seeking his place in the world, eventually finding his way into the Invalice region and the heart of the Arcadian Empire. Shunned by the local peoples due to his appearance and deformity, since enhanced by a long scar collected from an encounter with a fiend, Solomon maintained a solitary existence. Often chased away from one location to the next, it didn’t take long for the youth to reach the far side of the continent, and the domain of the country’s military strength. It was here that he first encountered SeeD. A group of the Mercenaries had found their way to this land, under the hire of a provincial family in the city..
Feeling immediate interest in these individuals, began following the group, keeping out of sight the best he could, making use what he had learnt in the wilds of Lost. It didn’t take long for the group to notice his presence, though they showed no outward sign of having done so, allowing Solomon to continue with his observance. Near the cessation of the groups’ contract, the leader of the team chose to confront the child. As Solomon spied upon the bulk of the squad, one of its member crept up behind, moving with silence and skill that had not been encountered by the lucavi, trapping him in a bear-like embrace. Struggling with all the strength he could muster, Solomon was brought before the SeeD. “You’ve been following us for some time. It is clear you have no-where else to go. You’ll come with us, I think we may have somewhere you’ll belong.” Solomon ceased thrashing immediately. He didn’t truly understand the offer, but it called to his soul. With a simple nod of the head, Solomon entered the fold.
Receiving his first mask shortly after this event, Solomon has since spent his life in the Gardens, learning combat techniques and developing knowledge of the world he was now a part of, ever hiding his true nature.
Roleplay Sample:
As Tigg
Diving behind the workbench, Timbul just managed to avoid getting shredded by the shrapnel of the boiler as it exploded. After his first few failed experiments, he had learned to read the signs of an impending rupture. He was determined to build a better engine, but Tigg just couldn’t work out a container design that could hold the massive pressures that he was trying to manipulate, but remained light enough for smaller craft.
Crossing over to the still steaming cylinder, Tigg couldn’t help but release an exasperated sigh. “Damn. Split along the seam again.” No matter what he tried, the welds needed to form the pressure vessel always proved to be the systems critical weakness. A flaw that he could not fathom. Snatching up acutting tool, Tigg tore away a piece of the ruined boiler and carried it over to his workbench to investigate the point of failure. As usual, the metal had pulled itself apart along the line of the weld. He was desperate to find a way to make the shape without using welds, to make it from one solid piece. As he racked his mind, trying to think of a possible method that would remove the flaw, Tiggs’ eyes began to dart around the room. As they tracked their erratic path, his vision rested on a small, clear object that rested on a shelf. Thoughts forming a maelstrom in his mind, Tigg spoke. “That just might work…”
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[/td][/tr][/table] made by MOCKINGBIRD of BTN & OTE[/center]
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Discord
Adventurer
Meh. Why not?
Posts: 9
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Post by Discord on Jan 30, 2013 15:53:00 GMT
-FIN-
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Post by Demon Lord on Feb 3, 2013 18:04:41 GMT
CA is a no go.
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Discord
Adventurer
Meh. Why not?
Posts: 9
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Post by Discord on Feb 3, 2013 18:56:55 GMT
Modified the CA to reduce its effect. If it's still too powerful, i'll work out something new.
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Post by Demon Lord on Feb 3, 2013 22:43:23 GMT
The CA is not happening as it is, even after the change its still too much.Add in 'for every 100HP under max HP', drop the boost down by about 15 and I might find it the 'for the rest of the battle' less overpowering. Doesn't mean I'll still accept the change, just that it'll be a much more agreeable ability.
As this is, once this character gets cure he suddenly is able to bolster his atk up for aslong as he had MP to cast cure.
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Discord
Adventurer
Meh. Why not?
Posts: 9
|
Post by Discord on Feb 3, 2013 23:21:19 GMT
Wow. That was a bad error on my part. Below maximum was always intended, so i didn't think to put it down. Hadn't even taken healing into account when i came up with this, but i've altered it to accommodate.
Alt effect 1: Each time the total damage that Solomon has taken is increased by a full 100 hit points below maximum (i.e. -100, -200, -300, etc) Solomons next attack gains +50 Att. Cost: 50 MP.
This would be slightly harder to keep track of, but would probably be more balanced, though healing could potentially still break it.
Alt effect 2: Then first time each combat Solomons HP is reduced below X, Solomons next attack gains +50 Att. X= 1/2 Max HP = 75 Cost = 50 MP
This one uses a ratio, but i cannot see how it could be abused. It will also become weaker as Solomons Max HP increases.
Alt effect 3: For the duration of the battle, each time Solomons HP is decreased by a full 100 below Maximum (-100, -200. -300, etc), Solomons next attack hits one additional time, resolving at -50 Att. Cost = 50 MP
This is a significantly weaker version of the original CA.
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Post by Demon Lord on Feb 5, 2013 19:41:36 GMT
Acceptabibble.
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