Post by Lady Summoner Adiona Duer on Mar 17, 2011 22:07:39 GMT
Totema
Unlike most other summons. The espers of Ivalice stay on the battlefield rather than appearing to do a single powerful attack. However to unleash their strongest attacks, certain conditions must be met. All Totema can only stay on the field a maximum of 5 turns. Once they are summoned all the magical power of the summoner is drained, leaving them unable to use combat abilities or magic until 3 turns after the summon has disappeared.
Also unlike other summons. One Totema can only belong to one person.
Name: Belias The Gigas
Description: A large four armed giant of the fire element. Belias unleashes many powerful attacks when summoned.
HP: 1500
MP: 500
Location: Raithwall's Tomb
Combat Abilities
Painflare
A powerful fire spell that burns brightly. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and deals Fire damage.
Hellfire
A powerful fire move where the Esper builds up a large ball of fire before luanching it towards its foes. A Atk based skill, deals a base of 500 Dmg to all foes. In order to use this attack Belias hp must drop below 200.
Name: Mateus the Corrupt
Description: A large suit of armour created by the gods to guard the underworld. When Ultima rebelled against the god's mateus kidnapped an ice goddess and strapped her to it's chest to use as armour.
HP: 1500
MP: 500
Location: The Stilshrine of Mirium
Combat Abilities
Flash-Freeze
A powerful ice spell that burns unleashes as sharp sudden sheet of ice over the foe. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and deals Ice damage.
Frostwave
Mateus builds up a huge tsunami letting it strike down on the opponent, then using the ice godess strapped to his chest, freezes the water, capturing the enemy within. A Atk based skill, deals a base of 500 Dmg to all foes and inflicts stop. In order to use this attack Mateus hp must drop below 200.
Name: Adrammelec the Wroth
Description: A large dragon like creature created by the gods to rule the underworld and keep the fiends living there in check. This worked for centuries. However after awhile the fiends stopped hating him and started worshipping him. When Ultima rebelled against the gods. Adrammelec joined gifting her with an army of fiends.
HP: 2000
MP: 500
Location: Zertinan Caverns
Combat Abilities
Flash-Arc
A powerful thunder spell that strikes at the foe over and over again. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and deals Thunder damage.
Judgement Bolt
Adrammelec roars, gathering storm clouds around him. Then with another roar unleashes thunder bolts from all over the sky, raining down upon the enemies. A Atk based skill, deals a base of 500 Dmg to all foes. In order to use this attack Adrammelecs' hp must drop below 500.
Name: Shemhazi the Whisperer
Description: Shemhazi was created by the gods as a spirit to hunt the souls of the damned. When Ultima began her rebellion. Shemhazi whispered the secret weaknesses of the gods.
HP: 2000
MP: 500
Location: The Great Crystal
Combat Abilities
Devour Soul
A powerful spell that rips out the targets soul from their body. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and renders the opponent unable to cast magic for the next 2 rounds.
Soul Purge
Shemhazi rushes forward and unleashes shot after shot upon the enemies body. Finishing off with a magically charged shot. A Atk based skill, deals a base damage equal to the number of CA's known by the target multipled by 100. In order to use this attack the summoner must inflicted with the silence status.
Name: Exodus the Judge-Sal
Description: Exodus was created by the gods to judge the souls of the dead. When Ultima rebelled, Exodus joined, judging the gods as unworthy to rule.
HP: 3000
MP: 900
Location:
Combat Abilities
Grand Comet
Exodus calls down a large comet from space to strike at the target. A Mag based skill, deals a base of 750 Dmg to a foe. Costs 300MP.
Meteor
Exodus weighs up the sins of the opponent. He fires up a large stone into the sky, which falls down as a huge meteor to deal large damage to the opponent. Deals random damage between 500-3000 (Admin decided). In order to use this attack Exodus must have run out of MP.
Name: Zeromous The Condemner
Description: Zeromous was designed to lay punishment onto those who had been judged guilty by the judge-sal. So much was his hatred for those who broke the law, it was used as his power, a living darkness. Over time he cared less for the law, and more for the punishment. And so he sought to punish the gods themselves to death, and so earned the title of condemner.
HP: 3500
MP: 700
Location: Stillshrine of Marium
Combat Abilities
Gravity Well
Zeromus rips open a hole in space that rips the target to shreds by gravitational forces. A skill that reduces a foes HP by 90%. Costs 350MP.
Big Bang
Zeromous unleashes his ultimate attack of condemnation onto his opponent. A gravity field that risks to rip apart the very fabric of creation. Should the attack hit. A skill that deals half of Zeromous' remaining HP to all foes. This attack can only be used on the final turn of summoning. And only if the user has the magic Graviga.
Name: Chuchlian the Impure
Description: Originally a beautiful creature, chuchlain was created for the purpose of cleansing the world of all darkness and impurity. However, after absorbing so much of it into himself. Chulchain became an abominable creature, despised by all who saw him. In his hatred, Chulain joined Ultima, to rebel against the gods who rejected him.
HP: 4000
MP: 700
Location: Rabinastra waterways
Combat Abilities
Maliase
Chuchlian devours his target. A Atk based skill that deals a base of 500 damage, but restore a base of 1000 HP to the esper.
Blight
Laughing at the plight of the enemy Chuchlian's back opens to reveal a large scorpion tail. This stabs into the ground, unleashing all the poison and vile toxins within the scion. It inflicts all surrounding targets with poison, venom, and virus status. Even if they are usually immune. The poison status after this attack is used will deal 1 strike damage per round. This attack can only be used if the Scion is at half hp by the end of the summoning.
Name: Zalera the Angel of Death
Description: Zalera was created for one purpose. To harvest the souls of the dead and deliver them to the judge sal for final judgement. This was a tiring task, and left him bored. When Ultima began her rebellion Zalera was amongst the first to join. He kidnapped a prophet beloved to the gods and strapped her to his wing. Her screams torment the gods still.
HP: 6000
MP: 1000
Location: Prisons
Combat Abilities
Kill
Zalera reaps the soul from the target, dragging it painfully into the abyss, A Mag based skill, deals a base of 1000 Dmg to a foe but will often inflict Death. Costs 500MP.
Condemnation
Zalera reveals the prophet strapped to his wing and laughs as she screams. The souls of the dead surround Zalera and then attack the opponent. A powerful Mag based skill that deals a base of 2000 damage to all foes and maybe Instantly kill any number of them. Summoner however suffers the same damage dealt out and may be KOed if any opponent is.
Name: Hashmal the Bringer of Order
Description: Scion set by the gods to wield and manipulate the laws of this world, and with holy power lead mankind to order. Created in opposition to Fandaniel the Protector, scion of light. Desiring to bring order to all things, he joined with Ultima in her battle against the gods. He gave his body to the Thousand-Years War, and when his strength was spent, down into the burning inferno he fell.
HP: 7000
MP: 500
Location: Pharos at Ridorana
Combat Abilities
Grand Tremor
Hashmal shatters the earth around the target causing an apocalyptic earthquake. A Mag based skill, deals a base of 500 Dmg to all foe. Costs 250MP.
Gaia's Wrath
An Earth Elemental attack, and Hashmal's ultimate attack. Hashmal descends beneath the earth, landing on a rock amidst magma. He draws power into himself and then jumps, smashing back through the surface of the planet. His leap causes the earth to break into enormous chunks, smashing the enemies in range and unleashing torrents of lava. A Mag based skill, deals a base of 2000 damage to all foes. Can only use this attack if the target has 5000 or more hp by summonings end.
Name: Famfrit the Darkening Cloud
Description: . The hideous, darkly clouded form of Famfrit, scion in opposition to Holy Queen Emmerololth, scion of light, was anathema even to his creators. Thus, after a great battle, was he broken and sealed within armor laced with wards. The confines of his armor are void of light, and so is he called the Darkening Cloud. Men fear the rain that falls from the black clouds that ooze from that giant ewer as a herald of chaos and waste
HP: 8000
MP: 1200
Location: Pharos at Ridorana
Combat Abilities
Briny Cannonade:
Famfrit summons forth a power jet of water to strike at the foe. A Mag based skill, deals a base of 500 Dmg to a foe. Costs 200MP.
Tsunami
A Water-elemental attack, and Famfrit's ultimate attack. In the middle of a maelstrom, Famfrit stands up against the rain. He pulls the chain of his giant ewer, hurling it far away. The chain becomes taut, causing the ewer to tip, and spilling the water all over the enemies standing on the sea, causing the sea to rage and huge waves to strike all foes in range. A powerful Mag based skill, deals a base of 2000 Dmg to all foes. Can only be used if Famfrit is at 1000 or less HP.
Name: Chaos Walker of The Wheel
Description: .Tutelary deity of the sacred crystals fashioned by the gods at the time of the Great Making. Created in opposition to Mitron the Chasiter, scion of light. Upon entering the world of Man, he was enveloped in the turmoil rampant there. Lost, he died and was reborn countless times, a walker of life's wheel, eventually to rage against the gods that had so failed him. By sitting in meditation upon the Unrh Pedestal does he clear heart and mind until all that has order and reason and thought is made as nothing
HP: 8000
MP: 1000
Location: Necrohol of Nabudis.
Combat Abilities
Whirlwind
A powerful wind element attack equal to Aeroaga. A Mag based skill, deals a base of 1000 Dmg to a foe. Costs 500MP.
Tornado
A Wind Elemental attack, and Chaos' ultimate attack. Chaos transports to the outer reaches of space. Four swords revolve around him while he gestures with his hands. The swords rise high above Chaos' head and spin closely together, then separate into a square pattern. A colorful, square-shaped crest appears, and each of the swords is driven into a corner of the crest. A light strikes Chaos from the air, and strong, swirling winds begin to blow around him, damaging all foes in range. A powerful skill, deals reduces all foes HP by half. Can only be used on the last turn of the summon and only if the summoner is inflicted with slow.
Name: Ultima The High Seraph
Description: . Masterpiece among the scions created by the gods, and the mastermind of the plot to rise against them. Prior to her betrayal, she was tasked with guiding souls to heaven and aiding in their reincarnation. Called the High Seraph for her angelic wings of glimmering gold, yet it was on wings of deepest black that the tainted angel Ultima rose against the gods. Since her fall, her heart is without light, and impossible to know
HP: 10000
MP: 1000
Location: Great Crystal in Giruvegan.
Combat Abilities
Redemption
Ultima calls forth the power of light to illuminate the target and purge the darkness from them. A very powerful Mag based skill, deals a base of 1000 Dmg to a foe. Costs 1000MP.
Eschaton
A Holy Elemental attack, and Ultima's ultimate attack. Flying deep into space, Ultima charges her cannon under her feet. She charges it up, and when it's ready, she opens her eyes with a terrifying expression, unleashing a beam of holy energy onto the earth. The enemies in range are surrounded with dazzling light first, until the light disappears from the targeted enemy, and finally a blast of concentrated holy energy annihilates all the enemies with a series of devastating explosions that grow exceedingly large. A very powerful Mag based skill, deals a base of 3000 Dmg to a foe. Can only be used on the final turn of the summon and the summon must have less than 2000 HP left, while the summoner must have over 2000 HP.
Name: Zodiark the Keeper of Precepts
Description:Strongest of the scions created by the gods, they feared his growth, and so kept him a child. So indomitable is his strength that all things are by him twisted and pressed into oblivion. He alone fashions the laws governing all things, and administers punishment in place of the gods. So is he Keeper of Precepts, and his authority is absolute.
HP: 12000
MP: 600
Location:Henne Mines
Combat Abilities
Banish Ray
A Dark elemental attack were Zodiark's calls forth the targets sins and uses them to crush them. A very powerful Mag based skill, deals a base of 1000 Dmg to a foe. Costs 300MP.
Final Eclipse
A non-elemental attack, and Zodiark's ultimate attack. In an eclipse, Zodiark dives into a calm sea. An egg rises from the sea, and Zodiark hatches out of the egg to reveal his advanced form, a serpent with large, feathery wings. Folding his wings around his body, he charges up with energy and then takes the shape of a burning flying creature, obliterating his surroundings. He then flies into space, with the energy of the eclipse charged in his body. He flies on to the targeted enemy, then in a catastrophic explosion, he destroys the very fabric of reality itself with the power of the deepest dark. A powerful skill that deals damage to the target equal to summoners current HP Summoner is then inflicted with Stone even if immune.
Unlike most other summons. The espers of Ivalice stay on the battlefield rather than appearing to do a single powerful attack. However to unleash their strongest attacks, certain conditions must be met. All Totema can only stay on the field a maximum of 5 turns. Once they are summoned all the magical power of the summoner is drained, leaving them unable to use combat abilities or magic until 3 turns after the summon has disappeared.
Also unlike other summons. One Totema can only belong to one person.
Name: Belias The Gigas
Description: A large four armed giant of the fire element. Belias unleashes many powerful attacks when summoned.
HP: 1500
MP: 500
Location: Raithwall's Tomb
Combat Abilities
Painflare
A powerful fire spell that burns brightly. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and deals Fire damage.
Hellfire
A powerful fire move where the Esper builds up a large ball of fire before luanching it towards its foes. A Atk based skill, deals a base of 500 Dmg to all foes. In order to use this attack Belias hp must drop below 200.
Name: Mateus the Corrupt
Description: A large suit of armour created by the gods to guard the underworld. When Ultima rebelled against the god's mateus kidnapped an ice goddess and strapped her to it's chest to use as armour.
HP: 1500
MP: 500
Location: The Stilshrine of Mirium
Combat Abilities
Flash-Freeze
A powerful ice spell that burns unleashes as sharp sudden sheet of ice over the foe. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and deals Ice damage.
Frostwave
Mateus builds up a huge tsunami letting it strike down on the opponent, then using the ice godess strapped to his chest, freezes the water, capturing the enemy within. A Atk based skill, deals a base of 500 Dmg to all foes and inflicts stop. In order to use this attack Mateus hp must drop below 200.
Name: Adrammelec the Wroth
Description: A large dragon like creature created by the gods to rule the underworld and keep the fiends living there in check. This worked for centuries. However after awhile the fiends stopped hating him and started worshipping him. When Ultima rebelled against the gods. Adrammelec joined gifting her with an army of fiends.
HP: 2000
MP: 500
Location: Zertinan Caverns
Combat Abilities
Flash-Arc
A powerful thunder spell that strikes at the foe over and over again. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and deals Thunder damage.
Judgement Bolt
Adrammelec roars, gathering storm clouds around him. Then with another roar unleashes thunder bolts from all over the sky, raining down upon the enemies. A Atk based skill, deals a base of 500 Dmg to all foes. In order to use this attack Adrammelecs' hp must drop below 500.
Name: Shemhazi the Whisperer
Description: Shemhazi was created by the gods as a spirit to hunt the souls of the damned. When Ultima began her rebellion. Shemhazi whispered the secret weaknesses of the gods.
HP: 2000
MP: 500
Location: The Great Crystal
Combat Abilities
Devour Soul
A powerful spell that rips out the targets soul from their body. A Mag based skill, deals a base of 300 Dmg to a foe. Costs 150MP and renders the opponent unable to cast magic for the next 2 rounds.
Soul Purge
Shemhazi rushes forward and unleashes shot after shot upon the enemies body. Finishing off with a magically charged shot. A Atk based skill, deals a base damage equal to the number of CA's known by the target multipled by 100. In order to use this attack the summoner must inflicted with the silence status.
Name: Exodus the Judge-Sal
Description: Exodus was created by the gods to judge the souls of the dead. When Ultima rebelled, Exodus joined, judging the gods as unworthy to rule.
HP: 3000
MP: 900
Location:
Combat Abilities
Grand Comet
Exodus calls down a large comet from space to strike at the target. A Mag based skill, deals a base of 750 Dmg to a foe. Costs 300MP.
Meteor
Exodus weighs up the sins of the opponent. He fires up a large stone into the sky, which falls down as a huge meteor to deal large damage to the opponent. Deals random damage between 500-3000 (Admin decided). In order to use this attack Exodus must have run out of MP.
Name: Zeromous The Condemner
Description: Zeromous was designed to lay punishment onto those who had been judged guilty by the judge-sal. So much was his hatred for those who broke the law, it was used as his power, a living darkness. Over time he cared less for the law, and more for the punishment. And so he sought to punish the gods themselves to death, and so earned the title of condemner.
HP: 3500
MP: 700
Location: Stillshrine of Marium
Combat Abilities
Gravity Well
Zeromus rips open a hole in space that rips the target to shreds by gravitational forces. A skill that reduces a foes HP by 90%. Costs 350MP.
Big Bang
Zeromous unleashes his ultimate attack of condemnation onto his opponent. A gravity field that risks to rip apart the very fabric of creation. Should the attack hit. A skill that deals half of Zeromous' remaining HP to all foes. This attack can only be used on the final turn of summoning. And only if the user has the magic Graviga.
Name: Chuchlian the Impure
Description: Originally a beautiful creature, chuchlain was created for the purpose of cleansing the world of all darkness and impurity. However, after absorbing so much of it into himself. Chulchain became an abominable creature, despised by all who saw him. In his hatred, Chulain joined Ultima, to rebel against the gods who rejected him.
HP: 4000
MP: 700
Location: Rabinastra waterways
Combat Abilities
Maliase
Chuchlian devours his target. A Atk based skill that deals a base of 500 damage, but restore a base of 1000 HP to the esper.
Blight
Laughing at the plight of the enemy Chuchlian's back opens to reveal a large scorpion tail. This stabs into the ground, unleashing all the poison and vile toxins within the scion. It inflicts all surrounding targets with poison, venom, and virus status. Even if they are usually immune. The poison status after this attack is used will deal 1 strike damage per round. This attack can only be used if the Scion is at half hp by the end of the summoning.
Name: Zalera the Angel of Death
Description: Zalera was created for one purpose. To harvest the souls of the dead and deliver them to the judge sal for final judgement. This was a tiring task, and left him bored. When Ultima began her rebellion Zalera was amongst the first to join. He kidnapped a prophet beloved to the gods and strapped her to his wing. Her screams torment the gods still.
HP: 6000
MP: 1000
Location: Prisons
Combat Abilities
Kill
Zalera reaps the soul from the target, dragging it painfully into the abyss, A Mag based skill, deals a base of 1000 Dmg to a foe but will often inflict Death. Costs 500MP.
Condemnation
Zalera reveals the prophet strapped to his wing and laughs as she screams. The souls of the dead surround Zalera and then attack the opponent. A powerful Mag based skill that deals a base of 2000 damage to all foes and maybe Instantly kill any number of them. Summoner however suffers the same damage dealt out and may be KOed if any opponent is.
Name: Hashmal the Bringer of Order
Description: Scion set by the gods to wield and manipulate the laws of this world, and with holy power lead mankind to order. Created in opposition to Fandaniel the Protector, scion of light. Desiring to bring order to all things, he joined with Ultima in her battle against the gods. He gave his body to the Thousand-Years War, and when his strength was spent, down into the burning inferno he fell.
HP: 7000
MP: 500
Location: Pharos at Ridorana
Combat Abilities
Grand Tremor
Hashmal shatters the earth around the target causing an apocalyptic earthquake. A Mag based skill, deals a base of 500 Dmg to all foe. Costs 250MP.
Gaia's Wrath
An Earth Elemental attack, and Hashmal's ultimate attack. Hashmal descends beneath the earth, landing on a rock amidst magma. He draws power into himself and then jumps, smashing back through the surface of the planet. His leap causes the earth to break into enormous chunks, smashing the enemies in range and unleashing torrents of lava. A Mag based skill, deals a base of 2000 damage to all foes. Can only use this attack if the target has 5000 or more hp by summonings end.
Name: Famfrit the Darkening Cloud
Description: . The hideous, darkly clouded form of Famfrit, scion in opposition to Holy Queen Emmerololth, scion of light, was anathema even to his creators. Thus, after a great battle, was he broken and sealed within armor laced with wards. The confines of his armor are void of light, and so is he called the Darkening Cloud. Men fear the rain that falls from the black clouds that ooze from that giant ewer as a herald of chaos and waste
HP: 8000
MP: 1200
Location: Pharos at Ridorana
Combat Abilities
Briny Cannonade:
Famfrit summons forth a power jet of water to strike at the foe. A Mag based skill, deals a base of 500 Dmg to a foe. Costs 200MP.
Tsunami
A Water-elemental attack, and Famfrit's ultimate attack. In the middle of a maelstrom, Famfrit stands up against the rain. He pulls the chain of his giant ewer, hurling it far away. The chain becomes taut, causing the ewer to tip, and spilling the water all over the enemies standing on the sea, causing the sea to rage and huge waves to strike all foes in range. A powerful Mag based skill, deals a base of 2000 Dmg to all foes. Can only be used if Famfrit is at 1000 or less HP.
Name: Chaos Walker of The Wheel
Description: .Tutelary deity of the sacred crystals fashioned by the gods at the time of the Great Making. Created in opposition to Mitron the Chasiter, scion of light. Upon entering the world of Man, he was enveloped in the turmoil rampant there. Lost, he died and was reborn countless times, a walker of life's wheel, eventually to rage against the gods that had so failed him. By sitting in meditation upon the Unrh Pedestal does he clear heart and mind until all that has order and reason and thought is made as nothing
HP: 8000
MP: 1000
Location: Necrohol of Nabudis.
Combat Abilities
Whirlwind
A powerful wind element attack equal to Aeroaga. A Mag based skill, deals a base of 1000 Dmg to a foe. Costs 500MP.
Tornado
A Wind Elemental attack, and Chaos' ultimate attack. Chaos transports to the outer reaches of space. Four swords revolve around him while he gestures with his hands. The swords rise high above Chaos' head and spin closely together, then separate into a square pattern. A colorful, square-shaped crest appears, and each of the swords is driven into a corner of the crest. A light strikes Chaos from the air, and strong, swirling winds begin to blow around him, damaging all foes in range. A powerful skill, deals reduces all foes HP by half. Can only be used on the last turn of the summon and only if the summoner is inflicted with slow.
Name: Ultima The High Seraph
Description: . Masterpiece among the scions created by the gods, and the mastermind of the plot to rise against them. Prior to her betrayal, she was tasked with guiding souls to heaven and aiding in their reincarnation. Called the High Seraph for her angelic wings of glimmering gold, yet it was on wings of deepest black that the tainted angel Ultima rose against the gods. Since her fall, her heart is without light, and impossible to know
HP: 10000
MP: 1000
Location: Great Crystal in Giruvegan.
Combat Abilities
Redemption
Ultima calls forth the power of light to illuminate the target and purge the darkness from them. A very powerful Mag based skill, deals a base of 1000 Dmg to a foe. Costs 1000MP.
Eschaton
A Holy Elemental attack, and Ultima's ultimate attack. Flying deep into space, Ultima charges her cannon under her feet. She charges it up, and when it's ready, she opens her eyes with a terrifying expression, unleashing a beam of holy energy onto the earth. The enemies in range are surrounded with dazzling light first, until the light disappears from the targeted enemy, and finally a blast of concentrated holy energy annihilates all the enemies with a series of devastating explosions that grow exceedingly large. A very powerful Mag based skill, deals a base of 3000 Dmg to a foe. Can only be used on the final turn of the summon and the summon must have less than 2000 HP left, while the summoner must have over 2000 HP.
Name: Zodiark the Keeper of Precepts
Description:Strongest of the scions created by the gods, they feared his growth, and so kept him a child. So indomitable is his strength that all things are by him twisted and pressed into oblivion. He alone fashions the laws governing all things, and administers punishment in place of the gods. So is he Keeper of Precepts, and his authority is absolute.
HP: 12000
MP: 600
Location:Henne Mines
Combat Abilities
Banish Ray
A Dark elemental attack were Zodiark's calls forth the targets sins and uses them to crush them. A very powerful Mag based skill, deals a base of 1000 Dmg to a foe. Costs 300MP.
Final Eclipse
A non-elemental attack, and Zodiark's ultimate attack. In an eclipse, Zodiark dives into a calm sea. An egg rises from the sea, and Zodiark hatches out of the egg to reveal his advanced form, a serpent with large, feathery wings. Folding his wings around his body, he charges up with energy and then takes the shape of a burning flying creature, obliterating his surroundings. He then flies into space, with the energy of the eclipse charged in his body. He flies on to the targeted enemy, then in a catastrophic explosion, he destroys the very fabric of reality itself with the power of the deepest dark. A powerful skill that deals damage to the target equal to summoners current HP Summoner is then inflicted with Stone even if immune.