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Post by xeru on Feb 15, 2011 3:03:09 GMT
Zombie: A target inflicted with Zombie will receive HP damage instead of healing when Cure/Cura/Curaga is used on them. Drain's siphoning effect will be reversed. Holy Magic will do 2x damage. Target's Accuracy and Evade Word Counts will be decreased by 10%
Random: This status effect does as it's name suggests. Every turn, the opponent will have a 30% chance to instead of using the selected skill, magic, or ability to instead use a randomly generated magic/skill/ability from their Magic and CA lists. This also applies to class and Racial abilities if they are combat useable.
Fear: A powerful Status effect that has a 30% chance to stun the opponent for one turn each turn the target is affected.
Curse: This deadly status effect will cause the victim of the Curse to receive 50% of any damage they deal to their opponent or opponents.
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Post by amalthea on Feb 15, 2011 10:00:29 GMT
Zombie is already one of the status effects on the site, Random may be a bit much seems that it pretty much takes control away from the player if it works and very few things should be able to do that, Fear...not sure about but since we would have to define what them being stunned does it may not be a good idea as it is, Curse im gonna leave if only cause im not too sure about what to think of it.
The thing is, the site only has a few pre-set status effects so that alot of the rest of the time, the players can put the others into their CAs as effects and have the effect of it suit their play style.
Also another point, we try to limit the things that have only a chance of activating cause those chances are determined by admins
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Post by beis on Feb 15, 2011 15:10:44 GMT
Rewind Defense- Causes a character to have a defensive CA reduced to their first level for a short period of time.
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Post by amalthea on Feb 15, 2011 16:39:23 GMT
umm...what?
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